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raptorbox) wrote in
raptornest2018-09-19 09:04 pm
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Magical Girl Meme

Pretty basic concept here, sometimes teenage girls have magic powers for fighting evil (or doing evil if that's how they roll) and that's just how it is. Usually it's a secret but maybe it's not?? Maybe there are also ways to get magic that don't require you to be a girl.
Who knows, it's up to you, this is a loose-concept/AU meme! Just warn for your violence/existential horror/embarrassing teenage sexual tension in the subject lines.
1. First Transformation: Surprise, you've got magic powers! And they come with a costume that you… probably like? Maybe you don't, I don't know your life.
2. Into Battle: Possibly connected to that last prompt, oh dang, there’s some kind of monster or something. Whether you’re new at this or not, you might wanna fight that before it wreaks too much havoc.
3. Confrontation: Those monsters (or disasters, or brainwashed minions, or whatever) have to be coming from somewhere. Whether it's the first time or the fiftieth, it's time for the hero(es) to come face to face with their nemesis.
4. Prep Time: Teams, whether they're good or evil, tend to work better if they have some kind of a game plan. Or maybe you can't predict your opponent's next move so you're just doing some team-building exercises, who knows.
5. Hostage Situation: Someone's been captured! Maybe the villains have taken a heroic magical girl prisoner, maybe the good guys have siccessfully captured one of their opponents, or maybe you're just a bystander/non-magical ally/love interest who… may or may not know why you've been kidnapped. It's a little awkward, but maybe this could be a good chance to talk.
6. Slice of Life: Not even magical girls can fight all the time, alright - but there's always a risk of worlds colliding. Maybe you're getting some well-deserved downtime, trying to go on a date, or just going to school like a normal teen. And… well, time will tell if it stays normal.
7. The Secret Come Out: You probably hoped this day wouldn't come (unless you were actually kind of hoping it would, like a weirdo), but here it is. Someone's found out who you are. Is it worse if they're a loved one or just some rando, who knows!
8. Wildcard: I can't tell you how to live your life, do what you want!
Ginko
first meeting
Frankly, she's glad. She doesn't really want to get into it with anyone with a conscience. It feels a little bit like purposefully throwing stones at a dog. It doesn't matter if the dog is the most vicious thing this side of the world. In the end, it's still a dog who makes those poor puppy eyes and yelps at every successful hit. Besides, a lot of do-gooders are rather cute, honestly, and it's a pity to pick a fight with cute people.
Of course, that doesn't mean there's no one in the city. The freeloading prick in her attic has whispered about a power opposing hers in the city for a while, now. Joker had kept an eye out, at first. You know. Played it safe, played it cautious, watched for anything stopping that careful gathering of energy for the bloated monsters in her deck. But no one had ever come to stop her, or them, or any of it. So, in the end, she'd told the thing to calm down. Relax. The city was still theirs, no competitors or obstacles.
It's made things good pickings. Joker isn't an idiot. She's known for a while that she can close her heart off to the death of strangers with what's probably alarming ease, so long as her own are taken care of... But that doesn't mean she's inclined to be sloppy. Killing people can help the energy a little, she guesses, and it's not really any skin off her back to do so... But why? It's so much easier to coax the creatures she's been given into doing things right to the edge, gathering energy until people might get sick, or injured, or traumatized... but they're still alive, in the end. They'll recover. If they can still do that, then it's fine. Besides, if there starts being a huge murder spree, then she's positive that it will only grab attention over to the city she's spent a good few years cultivating into a perfect harvesting grounds. Then a bunch of people will come over, she'll have to fight them off, and, well. It would be a mess.
This way? This way is much preferable. And it leaves a little bit of blood off her hands, too. She needs to be a little bit clean, at the very least, so that she can wrap her arms around her family and keep herself going. Not in this, exactly, just... in general.
Overall, it's been a success, she likes to think. It's been a success all the way up until tonight, when she's done tucking in her littlest sister to bed with a laugh and a cheek kiss, and has safely seen her eldest pair to the college where they struggle daily. Tonight, when she lets herself step up to the attic and into a place that is distinctly not that, her demanding houseguest whispers frantic worries. It's been doing that for probably a month, now, maybe over, of new powers in town. New powers awakening. Tonight, however, it's more demanding than ever.
It's been good while it's lasted, she supposes.
There's no calling in for this job, unfortunately, and there's something she's been trying to look for about a long as her dear higher power (literally, it's in her attic) has been bothering her about this whole new set of presences. But she's zeroed in on what she's looking for, she thinks. Unfortunate, that it's lead to so many people becoming sick in the office building.... Unfortunate, and not her problem.
What is her problem? The small group of people who've shown up, no doubt because of all the negative energy gathered around the place, sensitive most of all to other magical types outside the purview of mages.
For all her love of drama, of presenting herself in a way that feels more right than anything even if that means ten different kinds of glitter, Joker can be subtle. Her powers are more than just flash and glamour. It's easy enough to go invisible, to lurk lazily at a distance at the unlikely little group that's investigating why there's a shimmer of uneasy silver brightness over the windows which only appears in the dead of night.
Her Diamonds, unfortunately, are not always the most subtle of creatures when they've claimed a space to finally burrow into.
Joker can wait. She's the primary caretaker for a family of eight, after all. Waiting is a skill you learn in that kind of situation, whether you like it or not. She waits until they end up splitting up, and follows the one with pale shaggy hair like worn carpet and eyes too green to belong in a city like this. Well, she follows for a little bit, and then ends up slipping ahead.
Being the "antagonist", in her opinion, is all about the presentation.
And honestly? She couldn't really ask for a better stage. It's only the Seven of Diamonds that she's using tonight, but that's nothing to really sneeze at. Not exactly one of the higher ranking cards, fed fat and almost ready to use, but it's certainly not anything so lowly as a two, either. In its area of affect, where it's had a nice long while to make itself comfortable, the walls of what should be an ordinary office building are warped different, now. No boring plaster here, or eye-searingly dull white lights. Here, now, the walls are quietly tiled a deep sapphire, and neon pink lights stretch out long in the hallways. Steel- no, silver laces through the cracks, and frames the doors.
They guide the way to the wide set of stairs where an elevator should be, and there sits Joker, smiling sly and legs spread down the steps. First impressions are so important, after all, and her eyelids shimmer under brilliant pink. It matches the accents of her outfit, or at least the one she's illusioned onto her being for this particular show.
"So... What's a girl like you doing in a place like this?"
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As such, splitting up to search out the source of this place's recent anomalies comes as almost a relief. It might be risky, taking the chance of being separated when they come across... whatever it is. But they should be able to get back in contact pretty quickly, and she's confident that it's worth getting a few minutes to herself.
Apparently, she really will only be getting a few.
Ginko has been taking her time to begin with, each move measured and cautious as she searches the building - but she slows down further when she sees the girl on the stairs.
Clearly not a regular civilian, or she wouldn't be... here, looking like this. She's reluctant to assume immediately that this girl is somehow responsible for what's going on here, but... well. At a glance, the case for her innocence isn't looking good.
Ginko's hand twitches, adjusting her grip on the narrow needles held between her fingers, and she tilts her head. "...I could ask the same of you."
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Well, that just works out for her, now doesn't it?
Feigning befuddlement herself, she points down at the girl. "Hey, hey, I asked first! Come on, now, that's not very fair at all, is it, ta turn a question around like that."
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Ginko's brow sets and she casts a pointed glance around the hall. "I'd say it's perfectly fair. I assume you know how suspicious you look right now, sitting right in the middle of all this as if nothing is wrong."
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"How about we do some introductions, first?" Lowering her hands, she leans back on one and raises the other-
Snap!
Just like that, she's off the stairs and in front of the knight in shining armor, sweeping into a bow. "The name is Joker, and it's a pleasure ta meet such a pretty girl~."
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1/2
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how did this disappear in my inbox gdi
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USES THE SAME FIRST MEETING BECAUSE *SHUSH*
Reira is not a magical girl.
She's supposed to be one day, but she isn't yet. The seers foresaw it.
Her grandmother foresaw it, specifically.
Reira's clothing is questionably so, in the sense of what anyone would bother to wear as clothing. Stark white, it is only a few shades paler than her skin and resembles a set of hospital scrubs more than anything. There are no shoes- the feet are cut somewhat at the soles, and a set of curious bracelets dangle from one arm, one with a shattered blue stone, the others with stones that glisten with seeming power.
But she is not a magical girl, and for the moment she has been told to wait. She waits inside a play fort, entrance hidden in the bottom to be climbed up. No one really seems to come by, so that's quite fine. The girl just stares blankly in the darkness, waiting.
Waiting...
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'We'll meet back here.' Such is the agreement that three small, doll sized familiars come to after a brief discussion not far from the Play fort. They have a little one to look after, and they're going to do it properly by golly!
The flowery one is the most responsible of the three...to an extent. Each coin she finds, she diligently stores in some sort of pocket in her dress, floating along with a determined state. "Just a few more, and that should be '15'," she mutters, not quite realizing that 15 coins is not '15 dollars' necessarily. "Now... ...Oh!"
She is quickly distracted by the music playing at a store front, and ends up simply floating in front of the screen to watch.
The Pilot is nervous. Extremely nervous, but she gathers her cards quickly, somehow managing to shove them into her cap. occasionally she lands on something to catch her breath, before getting back to it.
And all the while, she wonders. "Mnh...it's cold...will Reira be cold..?" Oh dear. So worrisome...she flits on, wings to her face as she doubts. "...That should be the first thing to 'buy', I guess...warm things..."
She first has to get the coins, though.
The last one is trickier in her methods. She finds herself a place outside the park, taking in a deep breath at a pile of leaves. "Magic has to do something..! So magic is what I'll use!!" she determines, shaking her broom at the leaves. "Coins, coins! We need coins!!"
The leaves proceed to blow around everything.
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There are few reasons Ginko can think of for something like that to be happening, and most of them aren't very good. She casts a quick glance around to make sure there's nobody around to see before she approaches, one hand remaining tucked into her jacket pocket while she temporarily takes her cigarette between two fingers.
"Hey. Who sent you here?"
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Oh yes, that's right, this is a bit-
"....Oh dear." she manages with a blank stare. "...This is unexpected." Should she...Run? She certainly considers it, tapping her chin, but that seems like a bad idea...
Hm. Best to be honest then! "There's nothing to worry about!" Bloom puffs, crossing her arms and nodding. "I'm looking for things, that's all! It's certainly not any other's business!"
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She raises her eyebrows and takes a measured half-step toward the familiar, examining her carefully. "It is my business, actually." Rather than elaborating on why, she adds, "What are you looking for?"
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...oh hold on. "Oh...Yes of course! You! Do you have any...coins?" she asks, suddenly having an idea. This would make things so much easier!
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oops i got rid of most creeper icons
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BEEP BEEP it's that douchebag
At least she's glad to say that she's not completely shackled, however the creature might grumble. Part of the deal, right? She'll do whatever is necessary to further her insect roommate's plan, with minimal complaining for the right pay, but that includes vacation time... or making sure she has a bit of cushion for things a little more important than a fancy transformation into some nicer clothes. Tonight, it's a bit of a mix that's lead her to a huge fancy department store. A little work gathering energy, a little vacation glancing at things she can't afford... and something she's running low on.
A year ago- hell, not even that, only a few months ago and it would have all been pretty simple. However, things have changed a little bit, and, well. Along with what she's already doing, she has to entertain some guests. Good thing she's all about "entertainment".
Tonight's show is all with a Club on center stage, which unfortunately doesn't mean much for the stage itself. Unlike her many other cards, Clubs don't do a whole lot of, let's say, technical finesse. Its presence has managed to dim the lights a fair bit, make the many racks and decorative minimalist statues all the harder or sharper, leaving the place almost feel like a cave... But that's really it. That's fine. Clubs don't need fancy finesse.
Not when their preferred method of confrontation tends to be bursting through walls and into a person. Or, in the case of this particularly lowly Club, gripping a hole into the ceiling and then flinging itself down right into the middle of a group of magical girls to unleash a bat-out-of-hell scream. Which is fitting because, along with being the size of a small truck, this particular Club is pretty-batlike, from face to its leg-like forearm wings. The clawed back legs and long whipping tail are a little un-batlike, admittedly. So are the supersonic heat screams, which do an admirable job of making it through the water attacks Forrest is fond of. (Joker has noticed Clubs, for some mysterious reason, seem to struggle with her sometimes. Totally nothing about how it's like trying to beat a wave to death, in terms of comparisons.)
The plan was simply to distract, disorient, and scatter the team that's become such a pain in the ass for her recently... but the whole thing has kind of gone tits-side up, if she's honest. All she was trying to do was head towards the second floor of the place, where the pharmacy was. That's obviously not gone according to plan. There's been some merchandise damage, which she'll take the blame for, and they might have all fucked up the little cafe on the first floor, which she's pretty sure was a team effort...
And now, in all the chaos, she's finally managed to skitter up one of the nonfunctional escalators... with a certain familiar face right behind.
"I gotta say, Gin," she says, flipping with unnecessary flair from the rail to the top of a clothing rack, "can't a girl just go shoppin' these days?"
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Ginko leaps right after her, though she's significantly more direct about it - and, rather than focusing on sticking the landing, is a lot more concerned with getting a hand on Joker, and tackling her right off if need be. If she can pull some energy off her, maybe she can get her to hold still long enough to demand some goddamn answers.
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"Aren't you worried about the large angry bat spewing fire at your friends?" she calls over, trying go for a ring-around-the-rosy sort of evasion with Ginko using one of the circular clothing racks.
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Once she's back on her feet after that failed tackle, Ginko tries for just a couple moments to dart around the clothing rack to get at Joker before giving up and vaulting over the thing to make another grab at her.
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"Y'know, Ginko, I have ta say that yer straightforward nature is really nice, but more nice when it's not bein' used on me." And, just like that, she flicks her fingers to make an illusionary flashbomb of sorts. Hopefully that gives her a bit of a head start further in...
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Hortense West (It's Herbert West! only he's a 14 year old cis girl)
wow almost a month later i get to this, i'm sure on top of the ball
It's on fire. Well, Clubs are just like that.
And, as usual, so long as the fire doesn't get on her, it seems like Hortense is once again sitting this one out. Which, it should be noted, the fire is really trying its best to do. Joker likes to think she's a people person, and part of being a people person is, well. Paying attention to people. It hasn't missed her that Hortense would very obviously rather be anywhere than here, playing Magical girl. So, as long as it suits her, Joker impresses her will onto the creature upon its summoning to not attack the nerd with the folding chair.
Nowhere in that does Joker have to listen to that, however, and so that why she somehow seems to be here, head tilted to the side curiously as she appears somewhere behind Hortense's chair. "Y'know, I really have ta ask," she says. "But what exactly do ya write, every night?"
Frisk Dreemurr / Chara Dreemurr
HERE WE G O
"We can't lose focus!" She insists to them. While the paper is grudgingly accepted as necessity, ground rules follow. "Two of us will be here at all times! One to escape, one to get the third; no more distractions! We keep our eyes out for anyone who could come in here!"
It's met with protest of course- the other two are the far less responsible, in the end. But they're diligent enough when Bloom sets off with some of the change to get the 'hot meal' like she intended in the first place.
The 'pilot' is up high, acting as Aerial Surveillance....in her own words.
The witch, meanwhile, darts around various points of the structure as the guard at the ground.
And Reira... ...Well Reira is half asleep inside the playstructure.
They're not great at this.
finally gets to this and gently switches accounts
Maybe they're paranoid, but Frisk is their job and they take it very seriously, okay?
In the meantime, Frisk pulls the hood back on the costume and waits for the little witch to circle around to the far side before sneaking across, snooping in various hiding spots before they find Reira curled up under the clock dinosaur.
The chrososaur, you mean.
Frisk bites their lip to keep from laughing, and slips inside to sit across from Reira. "Hey. 'Re you awake?"
y es-!
For now at least, the familiars don't notice anything. For now.
It's probably entirely because Reira is 1, not technically 'theirs', and two...
...Not saying anything yet. Yet. Reira's attitudes are very odd, if not outright blank. Once her eyes open enough to even register someone there, they widen a fraction more than typical- and the girl partly curls on herself while staring.
Eventually-
"....two..."
How strange- there's two different 'feelings' coming from where you are.
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Frisk frowns, peeking out both sides of the chronosaur to look around, but...no monsters. Not even anyone wandering down the street.
"Two what? I don't see anything..."
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"...one...with two..." How very, very odd, really.
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Reira Akaba + 3 OC Familiars (Bloom, Windy, Sparrow)